How did you get hired at DreamWorks? Tell us the story!
In college I double majored in Mathematics and Fine Arts with the eventual goal of one day working at a major animation studio. I had always admired DreamWorks’ films and applied for a temp position there with the Configuration Management group at the end of my senior year. To my delight, I got a call from Glendale just after moving home from school! After a few rounds of interviews, two of which were in an airport on the way home from a post-graduation trip to Disney World, I received an offer which I excitedly accepted! I am happy to say that the temp position turned into full time after almost a year, and I’ve been here ever since.
What are you working on now?
Most of my work right now is creating a single build workflow to be used by all teams across R&D. Currently we have several teams that run “one-off” builds of their code, and the more special cases we have, the more difficult debugging can be. A single build workflow will simplify troubleshooting and debugging and will make it easier to teach new developers how to build any piece of code at the studio.